Enough said. Your job is to use your wits to solve the mystery... Not casting Eldritch Blast until the "mystery" is "solved."
In The Weird, murder isn't your main tool to stop supernatural threats... In fact, it may actually impact your character's rolls moving forward...
The Weird gives you the tools to set up individual shorter stories (Episodes) that fit inside a much larger story (Seasons).
Look at X-Files. By the end of the show, Gillian Anderson isn't shooting lasers out of her skull to defeat aliens from how powerful she has become. The Weird focuses on emotional arcs, as well as leveling that benefits the group as a whole.
Corrupt governments. Shadowy Cabals. Ancient Aliens. All of these factions have their own goals moving forward that can affect the game as it moves closer to the end of the season.
The most important part of the game is you. The playbook is playtested by people like you who support the game and the podcast on our Patreon. The more people we have on Patreon, the quicker we can release the final version of the game.
Supporting on Patreon will help us take our already high quality to the next level with new equipment, more indie music, build out the game quicker, and give us the ability to support the hosts and the station that makes this possible.